[RTC] Final Escape
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[RTC] Final Escape
Just finished testing a new dungeon!
Background: You discover a new dungeon, but after travelling only a short distance, you are ambushed by a horde of mummies, and imprisoned. You awake in your cell...
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)
One hint - at the beginning, be patient...
Background: You discover a new dungeon, but after travelling only a short distance, you are ambushed by a horde of mummies, and imprisoned. You awake in your cell...
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)
One hint - at the beginning, be patient...
Re: [RTC] Final Escape
Oh, cool, new dungeon, thanks!
I'm now at the "time remaining" section. The dungeon looks good so far, I only have annoying problems with permanently low stamina.
I'm now at the "time remaining" section. The dungeon looks good so far, I only have annoying problems with permanently low stamina.
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
- linflas
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Re: [RTC] Final Escape
great dungeon ! time remaining is a really looooong and frustrating section. i play with one character only ! but now i have enough mana and vi potions to progress. this dungeon is very "distorted", you have to go back to previous places several times to solve puzzles and you get lost often.
actually one room is really hard to go into, i really cannot progress easily because are generating to fast.
Edit : ahh... i should have picked 4 characters to get more "power". should i have to restart from the beginning and pick them all or is it not necessary ?
actually one room is really hard to go into, i really cannot progress easily because
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wasps and antmen
Edit : ahh... i should have picked 4 characters to get more "power". should i have to restart from the beginning and pick them all or is it not necessary ?
"The only way out is another way in." Try Sukumvit's Labyrinth II
Re: [RTC] Final Escape
I wanted to try something different from the previous dungeon, so With regards to the characters,
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the dungeon is not linear (i.e. you have to go back with things discovered to complete it) and some of the puzzles are harder (you need to be quite good at observing patterns!).
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you don't need four, but I liked the idea of nurturing weaker characters. I found by the time the main character got to the extra characters, he was much stronger.
- the master
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Re: [RTC] Final Escape
Sorry Gronwold aren't enjoying this one as much as your first one. I think you have gone over the top with regnerating monsters, coupled with the fact that there is insufficient food. In the words of Dragons Den - I'm out!
Re: [RTC] Final Escape
Sorry if you aren't enjoying this one as much - However, if you are in the room with the regenerating monsters,the master wrote:Sorry Gronwold aren't enjoying this one as much as your first one. I think you have gone over the top with regnerating monsters, coupled with the fact that there is insufficient food. In the words of Dragons Den - I'm out!
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then you are at the hardest bit of the dungeon. Clues as to how to complete this section are given in the later levels, and if you don't work out what to do, you will likely die.
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that to complete that level you have to step on the pressure pads in order (using clues found in scrolls). Most of the regenerators are on the incorrect routes and is basically a strategy to force people on further in the dungeon before stopping at this level.
Re: [RTC] Final Escape
This problem is solved laterthe master wrote:there is insufficient food
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once you reach the level that starts with the worms - but I almost starved to death too, I was actually dying on starvation by the time when I killed the first worm
The dungeon is really very non-linear with many very interesting and head-scratching puzzles. I'm more or less lost and don't know exactly what to do, but I really like it! Excellent!
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [RTC] Final Escape
hello gronwold i have to test your Dungeon, and I find qu' there are far too many monsters and not enough of food
My dungeon ==> http://www.dungeon-master.com/forum/vie ... 694#p96694
Re: [RTC] Final Escape
So I'm slowly progressing in this game. I still have more questions than answers, but one crucial comes into my mind right now - about the "Power of Luck". It turned my into . Is it good or bad?
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rabbit foot
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rust
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [RTC] Final Escape
It is one of the 4 'Powers' that when put into the appropriate alcovesJan wrote:So I'm slowly progressing in this game. I still have more questions than answers, but one crucial comes into my mind right now - about the "Power of Luck". It turned myintoSpoiler
rabbit foot. Is it good or bad?Spoiler
rust
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will activate a teleporter (the dirty ring in the floor with 4 shooter holes pointing at it).
Re: [RTC] Final Escape
Oh, OK - so I'm afraid that the game is much more complex than I've originally thought! I've seen much of the stuff, but I don't seem to comprehend it:
1. Out of the 6 mentioned somewhere at the beginning, I've found only 4.
2. I don't know what the is.
3. Out of the 4 you mentioned I found only two ().
(the area reminds me the entrance to the Lodge in Twin Peaks, lol)
4. I have absolutely no idea how to solve the large hall with the pads behind the fireballs.
5. Out of the I presume I need in the I found only two - and don't ask me where.
6. I don't seem to have a for the keyhole without a door somewhere up.
So, as you can see, I'm pretty stuck right now. But don't tell me anything (yet). I'll try to go through the dungeon once again and perhaps I'll find something. Maybe I've overlooked something in the Time remaning hall or in the hall with pads behind the fireballs.
1. Out of the 6
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scrolls
2. I don't know what the
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Power of Life
3. Out of the 4
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Power alcoves
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Luck and Life
(the
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Power of Four
4. I have absolutely no idea how to solve the large hall with the pads behind the fireballs.
5. Out of the
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four mirrors
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Lair
6. I don't seem to have a
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gold key
So, as you can see, I'm pretty stuck right now. But don't tell me anything (yet). I'll try to go through the dungeon once again and perhaps I'll find something. Maybe I've overlooked something in the Time remaning hall or in the hall with pads behind the fireballs.
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [RTC] Final Escape
Thought I would add this to help you should your willpower run out!Jan wrote:Oh, OK - so I'm afraid that the game is much more complex than I've originally thought! I've seen much of the stuff, but I don't seem to comprehend it:
1. Out of the 6mentioned somewhere at the beginning, I've found only 4.Spoiler
scrolls
2. I don't know what theis.Spoiler
Power of Life
3. Out of the 4you mentioned I found only two (Spoiler
Power alcoves).Spoiler
Luck and Life
(thearea reminds me the entrance to the Lodge in Twin Peaks, lol)Spoiler
Power of Four
4. I have absolutely no idea how to solve the large hall with the pads behind the fireballs.
5. Out of theI presume I need in theSpoiler
four mirrorsI found only two - and don't ask me where.Spoiler
Lair
6. I don't seem to have afor the keyhole without a door somewhere up.Spoiler
gold key
So, as you can see, I'm pretty stuck right now. But don't tell me anything (yet). I'll try to go through the dungeon once again and perhaps I'll find something. Maybe I've overlooked something in the Time remaning hall or in the hall with pads behind the fireballs.
1. 6 scrolls are:
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On top floor (with the electric floor) on a wooden table
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On second floor (the one with Shaniah's lair) at the end of a corridor with a load of pits
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On second floor (the one with Shaniah's lair) at the end of the long corridor before the stairs up
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2 in Secret room got to through the dark ring on the floor (need to complete the power riddle to get there!)
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On floor with the 30 second time room, at the end of a short corridor in an alcove
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a bone that is dropped by the first Oitu that you kill on the level with the worms. If you forgot where he was, if you go to the level with the fireballs and the monster generators, go up the set of stairs, and turn left. Keep going in that direction until you get to a wood door. The spider was on the other side of that door. Note - the room also contains(contained) a blue gem, a blue mirror and a drain in the floor.
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are all found on the other side of the wall as the fireball holes. Only one of them is hidden, but can be found behind a false wall fairly easily when you map the floor.
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Very hard - this was designed to be the final level before meeting the 'Shaniah'! You need to have worked out the code from the 6 scrolls. When you get to a pressure pad, the wall indicates two directions - left and right - with different symbols. If you have managed to re-assemble the code from the scrolls, when you follow the trail a secret area will open up.
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The first two are in the open, and will be the ones you have found. The last two are in secret areas, go to through the dark circle and the pressure pad room.
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on Shaniah (the eye). However, until you have disabled the generator with the mirrors he is practically invincible.
Still, lessons learnt and all that.
Re: [RTC] Final Escape
Willpower? What willpower?
I looked at the solutions - especially because I'll have some time to continue in the game only next weekend - and it really made me ! Some solutions are pretty obvious - especially the.
I carried the for some time (it's easy to overlook) but then left it somewhere - because I'm playing with one character only and I don't have enough space in my inventory (a chest would be great, by the way), and I thought there's no use for it (like in many dungeons made by Zed for us - he's got plenty of useless bones in there). Now I'll have to search through the whole dungeon - it's not going to be easy. My fault. I should pile all the things I don't carry in one place.
I didn't find the two other, and it was my problem - as you said, one is , so I'll find it, but where's the last one, it really makes me scratch my head. Perhaps I'm not so good at playing dungeons. I'll have to map that level, and this is going to be very slow.
The game is hard, but it's very good, and I really like it! The hard puzzles and non-linearity is definitely not a problem! The only problem might be that some vital things (as you wrote) are hidden behind fake walls. I noticed the same thing in your previous game too (there it was this crown-or-whatever + a coin and one of the gems, if I remember well). Personally, I (together with some other people) don't like this feature - it's kind of "unfair" because in this way you make the player to click every single wall in the dungeon - for me it's a bit annoying. But it's a matter of a personal opinion and as I said, your dungeon is really excellent otherwise!
I looked at the solutions - especially because I'll have some time to continue in the game only next weekend - and it really made me ! Some solutions are pretty obvious - especially the
Spoiler
Power of Life
I carried the
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bone
I didn't find the two other
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Power alcoves
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hidden
The game is hard, but it's very good, and I really like it! The hard puzzles and non-linearity is definitely not a problem! The only problem might be that some vital things (as you wrote) are hidden behind fake walls. I noticed the same thing in your previous game too (there it was this crown-or-whatever + a coin and one of the gems, if I remember well). Personally, I (together with some other people) don't like this feature - it's kind of "unfair" because in this way you make the player to click every single wall in the dungeon - for me it's a bit annoying. But it's a matter of a personal opinion and as I said, your dungeon is really excellent otherwise!
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!