UNNAMED BONE wrote:I have not seen it.
Java library class "java.text.DecimalFormat" formats like "15.0",
if it's not '.' but ',', you may have to update JRE,
I heard the class is buggy in old JRE.
I installed 1.5.0 and it still puts ',' where there should be '.'
UNNAMED BONE wrote:Hmmmmm...
Please send the smallest dungeon text in which the trouble occur.
It appears the forum software doesn't give you a direct access to e-mail -addresses, so I don't know where to send. It happened on the Dungeon Master -RTC-txt (I'd suspect that it also happens on the other official dungeons). However, if it doesn't happen on you or anyone elses systems, then perhaps the problem is at this end of the net. I'll look into it. Gladly it's not a critical bug since your editor seems to be the best currently available.
I have a couple of suggestions.
1: mouse wheel support, if possible. Allow view size changes by simply scrolling and switching levels with ctrl/alt/shift held whilst using the wheel.
2: A simpler way to reoder objects on a tile using ctrl/alt/shift and the cursor keys to move items up or down in the list.
Also, not sure if this is a typo or not but when you make a NEW dungeon the author name is LOAD CHOAS, surely this should read LORD CHOAS (unless I'm missing the point.)
Also, not sure if this is a typo or not but when you make a NEW dungeon the author name is LOAD CHOAS, surely this should read LORD CHOAS (unless I'm missing the point.)
I can happily report that the scroll wheel functions works fine with Logitech MX500 and latest mouseware for XP. COuld you have it the other way around though. Wheel alone for zooming and with Ctrl for level switch ?
Again showers of praise to you UB san. The ability to alter item order is crucial for RTC as incorrect item order can cause many problems. Is it possible to switch the scrolling effects? Using the wheel alone to zoom is more intuitive and also in-line with many existing programs.
Version .2.6.3 is out and adds mousewheel options to the item list. Wheel alone to move the solection up/down. Ctrl+Wheel to move selected item up/down in the list. Many thanks to UB san for his continued and speedy updating.
Scrolls can be released, and with whatever text you wish. When adding a scroll to the release, "change" it then use the big (initially) blank button to open the text editor. As cloning is not yet supported then naturally no cloned objects can be added for release with this editor.
Many apologies. I am click in the wrong place. Again great work. Although may I suggest altering the TAB cycle order for the champion editing dialogue. To cycle from Identifier to name and title then through the attributes and levels vertically not jumping from section to section horizontally as it is at present.
Hey, no need to yell Besides, the hints are most likely *THE* most un-anticipated feature anyway, since I can't recall anyone ever mentioning anything about them, except me and even I have to admit that there are lots of other features I'd see sooner.
If only one of editors supported hints, that would suffice. In theory, GG's editor already supports them, but the reality is quite buggy, I'm afraid