I'm actually scared 'coz i have a problem in DM2 : Skullkeep.
Does somebody know how to get rid of the little green monster which run and push switches in a down level of Skullkeep (the fireballs trap room, yeah)
I know somebody who finish the game but he is unable to explain how he did in this part.
if u actually know , please mail me too. HEEEEEEELP !
f---ing green pig in DM2
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Yeah, just whack him till he dies. He won't hit back and you can just dodge the fireballs. There should be/he will leave a key which goes to a nearby door.
Also keep an eye for a couple hidden walls for some bonus items.
And if you really can't beat him up, just don't go there. It's not a vital area.
Also keep an eye for a couple hidden walls for some bonus items.
And if you really can't beat him up, just don't go there. It's not a vital area.
No problem!
Just get a big fireball ready and plant yourself in a "Safe" spot. Then face a wall along the path where he has to walk. When he steps in front of you fire, your fireball would ordinarily pass over the little troublemaker. Since there is a wall, it hits the wall & destroys anything in that block - even though he was too short to be hit.
Just get a big fireball ready and plant yourself in a "Safe" spot. Then face a wall along the path where he has to walk. When he steps in front of you fire, your fireball would ordinarily pass over the little troublemaker. Since there is a wall, it hits the wall & destroys anything in that block - even though he was too short to be hit.