Chani sent me here
Posted: Mon Oct 25, 2021 8:14 pm
Wow, it's amazing that people are still playing and discussing this game.
The release of the new Dune movie made me think of how Chani was directly based on the character of the same name from Dune. One thing led to another and I found this forum.
I think I started playing this game at seven years old. I remember my sister having this intense moment the first time she was facing the group of four mummies at the end of the first level. She was frantically trying to cast a magic torch and accidentally double-clicked the FUL, so she cast FUL IR instead and BOOM, the mummies were gone. It was amazing, before that we had no idea about that spell.
After that, the fireball was my preferred way to handle any monster encounter from a distance. That is, until I met the worms a couple of floors down. How was I supposed to know they were immune to fire? I just figured they were really tough, the way they would take fireball after fireball and stay alive. I remember this deep feeling of disappointment, wanting to see the rest of the game but feeling like there was no way to get past those worms.
I think I stopped playing for a couple of years, but then tried it again and found that a combination of other attacks was successful against the worms. I was on my way again, and then the next place I really got stalled was the big arena with ghosts, gigglers, and mummies. I really felt like I had to clear out the whole room, but no matter how much I fought in there, it just seemed like there was no end to them. How was I supposed to know that every time I retreated up the stairwell, it would trigger a generator that spawned more monsters?
Finally I decided that was enough of that horrible level, and continued downward. I made it all the way to the bottom, found enough RA keys to get the firestaff, defeated the dragon, found the power gem, figured out how to free it with the ZO KATH RA spell, but for whatever reason I couldn't figure out that I had to have the firestaff in hand and click on the gem to combine them. Some years later, a kid in middle school told me how to do it, but by then my dad's Atari ST didn't work anymore (or maybe the 10-year-old DM disk had gotten corrupted), so I didn't ever get to beat it.
I thought I would never get to play the game again, but ages later I found CSBWin and actually properly won the game.
The release of the new Dune movie made me think of how Chani was directly based on the character of the same name from Dune. One thing led to another and I found this forum.
I think I started playing this game at seven years old. I remember my sister having this intense moment the first time she was facing the group of four mummies at the end of the first level. She was frantically trying to cast a magic torch and accidentally double-clicked the FUL, so she cast FUL IR instead and BOOM, the mummies were gone. It was amazing, before that we had no idea about that spell.
After that, the fireball was my preferred way to handle any monster encounter from a distance. That is, until I met the worms a couple of floors down. How was I supposed to know they were immune to fire? I just figured they were really tough, the way they would take fireball after fireball and stay alive. I remember this deep feeling of disappointment, wanting to see the rest of the game but feeling like there was no way to get past those worms.
I think I stopped playing for a couple of years, but then tried it again and found that a combination of other attacks was successful against the worms. I was on my way again, and then the next place I really got stalled was the big arena with ghosts, gigglers, and mummies. I really felt like I had to clear out the whole room, but no matter how much I fought in there, it just seemed like there was no end to them. How was I supposed to know that every time I retreated up the stairwell, it would trigger a generator that spawned more monsters?
Finally I decided that was enough of that horrible level, and continued downward. I made it all the way to the bottom, found enough RA keys to get the firestaff, defeated the dragon, found the power gem, figured out how to free it with the ZO KATH RA spell, but for whatever reason I couldn't figure out that I had to have the firestaff in hand and click on the gem to combine them. Some years later, a kid in middle school told me how to do it, but by then my dad's Atari ST didn't work anymore (or maybe the 10-year-old DM disk had gotten corrupted), so I didn't ever get to beat it.
I thought I would never get to play the game again, but ages later I found CSBWin and actually properly won the game.