Yes sending your game is good, or I could walk you through it in chat, seems I just missed you when I logged off before.
DM Player,
I'm not exactly sure what you are referring to here. Do you meanthe master wrote:Spoiler
Also by the pit with the eyes I have found a room which needs a key. The key is actually situated around the corner from the room. Do I need access to that room? Also can you tell me what my next objective is cos I can't really see where I need to head to next.
Yes but how does the player know that. If its there he will try and use it.Anyways, your not suppose to use the gaze option -
Yes, it's assumed the player will do this once to see what happens. I meant suppose to as in there is no reason to do it. Characters will also comment on sensing a dangerous magic from the looking glass, meant to cause the player to save the game before messing with it.Yes but how does the player know that. If its there he will try and use it.
Can't quite see the logic in that as with any other object you wouldn't save the game before using it. I think that if you are going to give an object an action then it should be one that is safe to use rather than crash you out of the game. Nevertheless apart from that I think its a very good game which is testing me (as you can see from all my queries) to the limits.Yes, it's assumed the player will do this once to see what happens. I meant suppose to as in there is no reason to do it. Characters will also comment on sensing a dangerous magic from the looking glass, meant to cause the player to save the game before messing with it.
The key you want is locatedthe master wrote:mmm I know there is one area like this onthere is also a level upwards where there are aSpoiler
the antman level just prior to where I found all the red flying thingsI can't think of any where else that sounds like where you are describing. So perhaps you could point me to the right area.Spoiler
a few green slimers
Considering the real(storywise) purpose for the item, I think having an unsafe option on it is warranted. It is logical that dangerous magical items can be fatal if used the wrong way. I also think it is more likely players would try to take a quick glance at it first, before gazing into it. Doing this will help explain what this object is and that taking a prolonged stare into it is a bad idea. With the additional warning when you pick it up, I didn't think players would find it frustrating; sorry if you did.the master wrote:Can't quite see the logic in that as with any other object you wouldn't save the game before using it. I think that if you are going to give an object an action then it should be one that is safe to use rather than crash you out of the game. Nevertheless apart from that I think its a very good game which is testing me (as you can see from all my queries) to the limits.
Assuming you do not have theWith an exception much later on, you can't get stuck by going somewhere and even in that case it's because you haven't done something else yet. In this exception it's also made quite obvious your stuck.
It could be the reason why it looks only a couple of us are playing. Usually there is a lot of banter and tips flying everywhere but that doesn't seem to be the case here. Perhaps you have made it too difficult. I normally finsih most of the dungeons but this one has me beat. It would be interesting to see the txt file sometime to see where I was going wrong.If people think the dungeon is too difficult I will also release a toned down version in the future.
master,the master wrote:It could be the reason why it looks only a couple of us are playing. Usually there is a lot of banter and tips flying everywhere but that doesn't seem to be the case here. Perhaps you have made it too difficult. I normally finsih most of the dungeons but this one has me beat. It would be interesting to see the txt file sometime to see where I was going wrong.If people think the dungeon is too difficult I will also release a toned down version in the future.
Well if this is the case, it is why I want people to mention it. If others have started the dungeon, found it too hard and quit, please tell me. I would think if many people were getting stuck there would be more questions. e.g. Confluxthe master wrote:It could be the reason why it looks only a couple of us are playing. Usually there is a lot of banter and tips flying everywhere but that doesn't seem to be the case here. Perhaps you have made it too difficult. I normally finsih most of the dungeons but this one has me beat. It would be interesting to see the txt file sometime to see where I was going wrong.If people think the dungeon is too difficult I will also release a toned down version in the future.