We used to be able to specify door options (opening type, block ability) with the OPTIONS parameter for any given instance of a door.
Now it's an inherent part of the object types and can only be overridden through cloning. I think that's a little nuts!
I have some graphics of doors that were specifically designed to open in different 4 ways. Now I have to clone this four times to be able to use those options.
I think it would be better to allow these options to be modified when placing directly into the dungeon.
Restore Door options to instances, not Uniques
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- Lord_BoNes
- Jack of all trades
- Posts: 1064
- Joined: Mon Dec 01, 2008 12:36 pm
- Location: Ararat, Australia.
I agree with this Gambit. I've only just spotted it, but I fully agree.
1 death is a tragedy,
10,000,000 deaths is a statistic.
- Joseph Stalin
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