Backwards compatibility issues

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Stryker
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Backwards compatibility issues

Post by Stryker »

Hi guys, I looked around and did numerous different searches trying to find the topic mentioned to me about using dungeons from .35 (or .36) with the current version, but I just couldn't find it.

Whenever I open a dungeon that had no issues a year ago (long time, I know :P) I get a massive list of bugs. I was just wondering how to fix all this.

Thanks.
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beowuuf
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Post by beowuuf »

If I recall correctly, if you simply add the correction I mentioned, it clears up alot of the errors, enough that the compiler can do the rest if anything else is wrong

It does just knock the structure enough as if keeps looking for arguments in the wrong places.

http://www.dungeon-master.com/forum/vie ... hp?t=25631
http://www.dungeon-master.com/forum/vie ... hp?t=25715
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linflas
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Post by linflas »

or..
- backup the original text file
- load it in RTCeditor
- save it
- reload it
- pray :)
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beowuuf
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Post by beowuuf »

Nah, that is the one error that doenst' get corrected ad is knocking his stuff - everything else shooould get fixed, but because it's such a major little chip added to the wall definitions it doens't liek ti and goes mental.

Or somehting
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