something with flooritems and walls

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linflas
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something with flooritems and walls

Post by linflas »

here's the problem, the stonetile-roof bitmap which is outside my wooden house (alt wallset) shouldn't be seen :
Image

usually, walls at front1 hide the part of bitmap of flooritems on side1 (left or right), but the flooritem i use for stonetile-roof is displayed over the ceiling because its side bitmap rises above the wall bitmap...
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George Gilbert
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Post by George Gilbert »

I can see what you're saying, but I don't understand what you think the correct behaviour should be!

The problem seems to be caused by human interpretation of the graphics rather than any issue with the engine. For example, if your side "wall" graphics were of tall bushes instead (like the DM-II thicket, only bigger), then you would expect them to poke out from above the front 1 bitmap...
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linflas
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Post by linflas »

yep yep.. i already know that it is not a bug but i'm stuck, i can't find a workaround :?
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Post by linflas »

or... i make a special flooritem for the entrance of the wooden house...
my RTC file starts to become quite big..
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Post by Gambit37 »

any way you can use triggers to show/hide flooritems when you go in the houses?
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Post by linflas »

yes !! of course Gambit !
But why did you answer so late ? :roll:

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;)
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