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Conflux II - mapping

Posted: Tue Dec 06, 2005 2:09 am
by Paul
I found what seems to be a mapping abnormality and I can't figure it out...

In the back (south) of the jiggler joggler room, one of the grey lords (or whatever you call them) is standing in an alcove that extends 2 spaces south of the main room. Am I going nuts, or does this put that guy adjacent to the prize in the slave room to the south?

Re: Conflux II - mapping

Posted: Tue Dec 06, 2005 2:12 am
by Guest
Paul wrote:I found what seems to be a mapping abnormality and I can't figure it out...
Bitmap on wall? But how'd he keep me from getting damage when butt against it?

Re: Conflux II - mapping

Posted: Tue Dec 06, 2005 2:15 am
by Guest
Oh... it is a wall... I'm so dumb.

Posted: Tue Dec 06, 2005 8:33 am
by beowuuf
Mechanica of DM, in case you need to know them, are that you only need walls on the four adjacent squares yto you, , you don't need the diagonals - if this clears up any mapping issues.

Posted: Wed Dec 07, 2005 1:48 am
by Guest
In this case, no it doesn't.... it's the bitmaps-instead-of-actual-creatures that confused me.

Posted: Wed Dec 07, 2005 8:45 am
by beowuuf
All the coucillors apart from the ones that look like the grey lord are just wall bitmaps