The Return of Mitch

Discuss anything about the original Dungeon Master on any of the original platforms (Amiga, Atari, etc.).
This forum may contain spoilers.

Moderator: Ameena

Forum rules
Please read the Forum rules and policies before posting.
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

Oh, I forgot to mention that I have found many pages written by myself (as a bad-tempered Troll) in ST Action to do with DM and Chaos. For example the big debate between players regarding Chaos when it was first launched.
As I was writing the Dungeon & Disk Drives column at the time I have quite a few readers letters which featured in my column, plus the Troll's ill-tempered replies.
Interested?

Mitch (Troll, Boggit)
User avatar
ChristopheF
Encyclopedist
Posts: 1544
Joined: Sun Oct 24, 1999 2:36 pm
Location: France
Contact:

Re: The Return of Mitch

Post by ChristopheF »

Yes!
We want it all! :)
User avatar
Ameena
Wordweaver, Murafu Maker
Posts: 7517
Joined: Mon Mar 24, 2003 6:25 pm
Location: Here, where I am sitting!
Contact:

Re: The Return of Mitch

Post by Ameena »

I don't really think you need to ask us if we're interested in this stuff, you know ;).
______________________________________________
Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: The Return of Mitch

Post by beowuuf »

Two pages from the Dungeons & Disk Drives column in ST Action, Issue 22, Feb 1990:

http://www.dmjump.net/dd0001.jpg
http://www.dmjump.net/dd0002.jpg

At some point I will echo all these on the fist post for ease of reference.
User avatar
ian_scho
High Lord
Posts: 2806
Joined: Fri Apr 07, 2006 8:30 am
Location: Zaragoza, Spain

Re: The Return of Mitch

Post by ian_scho »

Oh maaaaaaaaaaaaaaaan, there were people with no brain back in the '80s too. I never knew. In the second page someone writes a letter asking how to get past the portcullis in the hall of champions.

Thinking about it though, there are no artefacts on the floor to interact with, so that's one less pointer...

I suppose the only difference between now and the '80s was that we have an acronym for it -> RTFM
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

Well I have sent the forum five pages to begin with. In this case it was a long review of Chaos Strikes Back.
If the Dungeons & Disk Drives articles prove to be of interest to everyone I'll send them. As they dont always refer directly to DM or Chaos perhaps I should create a different forum for those who wish to read about other DM clones which were created as a result of DM's popularity.
Incidentally, when I moved from ST Action to ST Amiga I created a new RPG and Adventure feature which was called Boggits Domain. This was similar to Dungeons and Disk Drives and proved to be very popular as the Boggit character spent most of his time slagging off the letter writers. I have only recently bought some of the mags which I found on Ebay and I confess they made me laugh out loud as I forgot how rude the Boggit was. If you like RPG's and adventure games which were around at that time I think you'll be amused by it all.

Mitch
User avatar
ChristopheF
Encyclopedist
Posts: 1544
Joined: Sun Oct 24, 1999 2:36 pm
Location: France
Contact:

Re: The Return of Mitch

Post by ChristopheF »

I have added the andy Jaros interview on http://dmweb.free.fr/?q=node/100
and the CSB review on http://dmweb.free.fr/?q=node/891

Thanks again for all the scans!
User avatar
Gambit37
Should eat more pies
Posts: 13720
Joined: Wed May 31, 2000 1:57 pm
Location: Location, Location
Contact:

Re: The Return of Mitch

Post by Gambit37 »

beowuuf wrote:CSB review:
http://www.dmjump.net/chaos0001.jpg [etc.]
Oooh, I had that one! I definitely remember it. Unfortunately it was in the big bag of magazines I disposed of over 10 years ago :(
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

Okay, I have sent in another batch of Troll letters which no doubt will be set up soon.
My God, I'm back dealing with Troll letters and playing Dungeon Master until 2am again.
Where did it all go wrong?

Mitch
User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: The Return of Mitch

Post by beowuuf »

User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: The Return of Mitch

Post by beowuuf »

Cool little dungeon drawign thing showcased on page 3... Funny to see the discovery and guesses abotuthe CSB working too
User avatar
Sphenx
On Master
Posts: 567
Joined: Sun Sep 09, 2001 11:23 am
Contact:

Re: The Return of Mitch

Post by Sphenx »

Page 2 ... Someone asks about the mysterious scroll in CSB .. with slight differences from what we know ! What is it ?!
User avatar
Gambit37
Should eat more pies
Posts: 13720
Joined: Wed May 31, 2000 1:57 pm
Location: Location, Location
Contact:

Re: The Return of Mitch

Post by Gambit37 »

He he, I found some scans of the Boggit's Domain on AMR and discovered one of the letters I sent in> Check out this page, scans 13 + 15: http://amr.abime.net/issue_85_pages
Yes, Hackman Hobbs was me, one of my dumb old role-playing names! (I was obsessed with Calvin & Hobbes at the time)
User avatar
Sophia
Concise and Honest
Posts: 4240
Joined: Thu Sep 12, 2002 9:50 pm
Location: Nowhere in particular
Contact:

Re: The Return of Mitch

Post by Sophia »

Ooh, this raises a new mystery. It's fairly obvious in retrospect that the weirdly colored rats were just the wrong palette in use, but the mystery is, why did throwing an object at a monster that was using the wrong palette cause the game to crash?
User avatar
Sphenx
On Master
Posts: 567
Joined: Sun Sep 09, 2001 11:23 am
Contact:

Re: The Return of Mitch

Post by Sphenx »

I think the answer is in the first sentence : "I have been messing about with the dungeon master editor". Wrong palettes and crashes may occur when creatures were not placed correctly in the creatures list of a level. I assume that the dungeon master editor were producing unstable dungeon in that case; that would not suprise me if the game crashed later.
User avatar
T0Mi
Expert
Posts: 324
Joined: Thu Dec 27, 2007 10:21 pm
Location: schland

Re: The Return of Mitch

Post by T0Mi »

Now the kitchen in Conflux suddenly becomes a scary place.
(I bet something weird happens when you kill the golden rats using thrown stuff. Probably drop a spanish fly for the horny pillar)
We need that friggin source, so you code-heads can have your way with it.

Anyway:

Thank you, Mitch!

Lot's of ppl here are taking a full nostalgia shower right now. :-)

I see you mentioning that you're playing DM using an emulator. DM has been completely reverse engineered (meaning the original *.PRG of the Atari ST has been disassembled and transfered from pure machine code to a readable C/ASM code), and there are literally no more secrets left. And kind of no more misterys, sadly. The only missing piece of the puzzle may be the original source code. So it's not just CSB finished in 7 (seven!) minutes. There is a whole programming language built around the original DM engine. If you wish, it can probably create a *.mp3 from a streamed YouTube music video while warcrying a screamer.

All the things that we dreamt about to be a reality in DM became true. Custom wallsets, rusting armor, (un)cursed weapons, trollins trowing (poinsoned) clubs, custom sounds and overlays, stone golems that push you back when they hit the party, critical hits, level caps, character specific abilities, heck - you can have chaos poop pink gems when you (accidently) put the hidden chastity belt on Tiggy.

So check out the custom dungeon section if you feel like it. You will be amazed what people have done.
User avatar
Ameena
Wordweaver, Murafu Maker
Posts: 7517
Joined: Mon Mar 24, 2003 6:25 pm
Location: Here, where I am sitting!
Contact:

Re: The Return of Mitch

Post by Ameena »

Actualy, I believe there is still one other mystery - that weird scroll in CSB which I don't think anyone's ever made sense of (so maybe it was just the game devs creating it deliberately to mess with players' heads because there is no secret to it other than it's a load of gibberish ;)).
______________________________________________
Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

I'm Back!
I have just emailed a further offering - the Dungeons & Disk Drives column from March 1990 which has references to Dungeon Master and Chaos. I assume they will be with you soon.
As for nostalgia trips, I'm pleased you like reading the old stuff, I had forgotten how rude I was as the Troll. However for real rudeness you would need to read my Boggits Domain columns, boy I did lay into some readers.

Enjoy

Mitch
User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: The Return of Mitch

Post by beowuuf »

User avatar
Gambit37
Should eat more pies
Posts: 13720
Joined: Wed May 31, 2000 1:57 pm
Location: Location, Location
Contact:

Re: The Return of Mitch

Post by Gambit37 »

Nice! I forgot to mention that in the Gallery of Avatars on this site, there's a folder of old avatars I made about 20 years ago. One of them is an exact copy of the Troll that was printed in one of those Dungeons & Disk Drives columns:
Image Image
When you could see the actual pixels from a 320x200 screenshot blown up big in a magazine, it was obviously easy to copy ;-)

It's kinda amazing to think this even survived: at some point I managed to transfer a bunch of data from my Amiga to PC floppy disks, and kept them until recently. The disks were a bit knackered, but I managed to save some DM stuff and some old DPaint work. The rest is a history only I will recall...
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

Well I tried to take the advice that I should try out some of the custom dungeons in your archives and I selected Tower of Champions. Whilst the game runs I have no sound. Which clever hero is going to tell me what to do about it?

Mitch
User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: The Return of Mitch

Post by beowuuf »

Tower of Champions through RTC? RTC should have no sound issues as an engine. Check the game options through the inventory screen - there should be a musical note icon you can use to adjust both game and music sound. See if, for some reason, it's been set to 0.
User avatar
ChristopheF
Encyclopedist
Posts: 1544
Joined: Sun Oct 24, 1999 2:36 pm
Location: France
Contact:

Re: The Return of Mitch

Post by ChristopheF »

If using CSBwin, then try the "Attempt using DirectX" option in the "Volume" menu.
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

Yep, the Direct X works
User avatar
Adamo
Italodance spammer
Posts: 1534
Joined: Fri Apr 22, 2005 11:59 am
Location: Poland
Contact:

Re: The Return of Mitch

Post by Adamo »

Boggit, I guess there was a confusion and you downloaded Tower of Chaos instead of Tower of Champions (names of these games are pretty similar). You`re probably playing Tower of Chaos (CSBwin), not Tower of Champions, wchich is RTC clone. Tower of Champions was released olny for RTC, not CSBwin.
Spoiler
(\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/)
Spoiler
(@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@)
Spoiler
(>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<)
Boggit
Novice
Posts: 20
Joined: Sun Aug 08, 2010 8:21 pm

Re: The Return of Mitch

Post by Boggit »

Aaaaaaaaaarrrrrrggggggggghhhhhhhhhh!!!!!!!!!!!!
You are correct, I have downloaded the wrong blooming game.
Okay, I give in how do I download and play the Tower of Champions?
From what I see in the relevant page describing the game there are a number of files shown with no indication how to use them. In addition when I do download and try to extract the game files of the one which looks like the game file I get asked for a password to extract the Rar files.
Now come on guys. If I slip back into Troll mode and tell you how I feel about poor user instructions, ears will start to burn!!
User avatar
Gambit37
Should eat more pies
Posts: 13720
Joined: Wed May 31, 2000 1:57 pm
Location: Location, Location
Contact:

Re: The Return of Mitch

Post by Gambit37 »

Download RTC, that's the game engine for Tower of Champions.
http://www.ragingmole.com/RTC/

Where did you download ToC from? If you got it from the dedicated thread on the forum, the password is right there in the first post:
http://dungeon-master.com/forum/viewtop ... 31&t=28336

To be honest, I'd start with some of the more classic custom dungeons first. Tower of Champions is an extremely sophisticated game, and given that you couldn't even find the right engine to play it, I don't think you're up to scratch.

Ah, it feels good to have a little dig at the Troll after all these years! ;-)
User avatar
Adamo
Italodance spammer
Posts: 1534
Joined: Fri Apr 22, 2005 11:59 am
Location: Poland
Contact:

Re: The Return of Mitch

Post by Adamo »

List of custom dungeons is here: http://www.dungeon-master.com/forum/vie ... 31&t=23916
Towers of Champions thread is here: http://www.dungeon-master.com/forum/vie ... 31&t=28336

Password was made by a dungeon creator.
ToC on Encyclopedia: http://dmweb.free.fr/?q=node/1451

Download the game from:
ToC download: http://dmweb.free.fr/Stuff/files/dun ... ns_3.3.rar
I guess in that last download file there`s everything, the clone and the game. From what I see in a forum thread, password is JUNIUS.
Spoiler
(\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/) (\__/)
Spoiler
(@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@) (@.@)
Spoiler
(>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<) (>s<)
User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: The Return of Mitch

Post by beowuuf »

On last hoop - you will need to place the ToC.rtc file into the 'modules' directory of RTC if the pages don't tell you to do that. There is a list of dungeons available when you start up RTC. Amongst the normal dungeons and the example dungeons you sould find Tower of Champions as an option to play!

Most custom dungeons have a unique name, but it's a dungeon designer option, so just to warn you that there might be the rare custom dungeon where it's still called the default 'new dungeon'.


Tower of Champions is good, the very first room is VERY un-DM like in terms of the puzzles needed to get out (in a good way, but it might have you screaming). After that, it settles into a more DM like (Or maybe DM 2 like in a good way) game, though you will need to find runes and keys to make the magic and water/food management easier :)

I see I have a new e-mail, so I will post a separate post with some new links!
Post Reply