I registered there new game Dungeon Master, and make FTL page
To me is big difference, easy to upload screens and manage files
http://www.moddb.com/games/dungeon-master
Now you can upload dungeons to ModDatabase
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Re: Now you can upload dungeons to ModDatabase
Hello zed you have to play has my dungeon new ???? I have create your character .
http://www.dungeon-master.com/forum/vie ... 694#p96694
http://www.dungeon-master.com/forum/vie ... 694#p96694
My dungeon ==> http://www.dungeon-master.com/forum/vie ... 694#p96694
Re: Now you can upload dungeons to ModDatabase
An interesting idea. I like this suggestion. The encyclopaedia has similar functionality that's actually got a excellent dungeon motor information associated with it but why not another one!
Side note: I'd like to quote the article posted for Dungeon Master stating 'it's not just all eye candy'. Those were the days!
http://www.moddb.com/games/dungeon-mast ... 3#imagebox
Side note: I'd like to quote the article posted for Dungeon Master stating 'it's not just all eye candy'. Those were the days!
http://www.moddb.com/games/dungeon-mast ... 3#imagebox
Re: Now you can upload dungeons to ModDatabase
From what i read "Dungeons of Daggorath" 1982 was possible the first RPG first person in real time, but DM have much better graphic it was really something at these times (well i like it even today) See review: http://armchairarcade.com/neo/node/1009
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Re: Now you can upload dungeons to ModDatabase
To install this mod you will need to copy both the ‘LDATA’ and ‘LEVELS’ folders off your Dungeon Keeper CD into the folder the game is installed in on your hard drive. Then open ‘Keeper.cfg’ in notepad and change the install path from the CD ROM to the folder on your hard drive. Now simply copy the 'data' and 'LEVELS' folders included in this mod into your Dungeon Keeper directory. When asked if you wish to overwrite existing files choose yes. The default location of the Dungeon Keeper directory is 'C:\Program Files\Bullfrog\Keeper'
NOTE: This mod overwrites some of the game files. To restore Dungeon Keeper to normal simply recopy the ‘creature.txt’ file found in the ‘data’ folder and also the ‘LEVELS’ folder off the Dungeon Keeper CD.
Changes in 1.1
- I’ve now included the 15 multiplayer maps in my mod, so now you can unleash swarms of heroes on your friends
- I’ve also modded the 15 skirmish levels that are present, but not linked into the game. These I have added to the multiplayer screen, levels 55-59, 65-69 & 75-79. I recommend loading the game in skirmish mode to play these.
NOTE: This mod overwrites some of the game files. To restore Dungeon Keeper to normal simply recopy the ‘creature.txt’ file found in the ‘data’ folder and also the ‘LEVELS’ folder off the Dungeon Keeper CD.
Changes in 1.1
- I’ve now included the 15 multiplayer maps in my mod, so now you can unleash swarms of heroes on your friends
- I’ve also modded the 15 skirmish levels that are present, but not linked into the game. These I have added to the multiplayer screen, levels 55-59, 65-69 & 75-79. I recommend loading the game in skirmish mode to play these.