Search found 1376 matches

by ChristopheF
Fri Jul 21, 2023 11:19 pm
Forum: Chaos Strikes Back (CSB)
Topic: Scan of german "CSB Champions Power Tipps"
Replies: 5
Views: 6076

Re: Scan of german "CSB Champions Power Tipps"

You are correct.
In CSB Atari ST: Health, Stamina and Mana are divided by 2.
In all other CSB versions (Amiga, X68000, PC-9801 and FM-Towns): Health, Stamina and Mana are divided by 4.
by ChristopheF
Fri Jul 21, 2023 11:51 am
Forum: Dungeon Master (DM)
Topic: Max Level at end?
Replies: 26
Views: 15610

Re: Max Level at end?

After checking, this bug is indeed present in all versions of the game engine except the Atari ST ones.
by ChristopheF
Fri Jul 21, 2023 2:49 am
Forum: Dungeon Master (DM)
Topic: Max Level at end?
Replies: 26
Views: 15610

Re: Max Level at end?

Congratulations RogerS! You have found a new bug in the game affecting the Amiga 2.x versions (I have not checked any other versions yet). The Atari ST version has the correct behavior. I have analyzed that issue in detail and reproduced tests similar to yours. I have only tested with throwing objec...
by ChristopheF
Thu Jul 20, 2023 6:05 pm
Forum: Dungeon Master (DM)
Topic: Max Level at end?
Replies: 26
Views: 15610

Re: Max Level at end?

I have checked in my ReDMCSB source code, and I cannot find any difference between Amiga/Atari ST versions regarding the way experience is computed. Maybe CSBwin and dmcsb do not behave exactly like the original game. Can you reproduce your measurements with an actual Atari ST version (running in an...
by ChristopheF
Sun Jul 02, 2023 11:25 pm
Forum: Other
Topic: Dungeon Master II - Temple of Ra (Concept)
Replies: 4
Views: 2991

Re: Dungeon Master II - Temple of Ra (Concept)

Looks promising!
by ChristopheF
Fri Jun 30, 2023 5:32 pm
Forum: Chaos Strikes Back (CSB)
Topic: New strategy for defeating Mongor discovered?
Replies: 7
Views: 5676

Re: New strategy for defeating Mongor discovered?

RogerS wrote: Wed Jun 28, 2023 9:40 am Good point. The map there could probably do with an update.
Done.
by ChristopheF
Mon Jun 26, 2023 7:43 pm
Forum: Dungeon Master (DM)
Topic: First solo win
Replies: 45
Views: 80851

Re: First solo win

Here is a short extract of my ReDMCSB source code: if (P0452_T_Thing == C0xFF86_THING_EXPLOSION_POISON_BOLT) { G0366_i_ProjectilePoisonAttack = L0484_ui_KineticEnergy; #ifdef MEDIA020_S10EA_S10EB_S11E_S12E_S12G_S13FA_S13FB_S20E_S21E_G14ED_G20E_G21E_A20ED_A20E_A20F_A20G_A21E_A22E_A22G_F20E_F20J_X30J_...
by ChristopheF
Sun Jun 25, 2023 9:51 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Encryption
Replies: 11
Views: 18224

Re: Encryption

I don't see the point of encrypting a custom dungeon. Just let people play your game as they please. If they want to enjoy the game without spoilers, they won't look. If they look and ruin their own experience, it's their choice. I vote against encryption.
by ChristopheF
Sun Jun 18, 2023 12:59 pm
Forum: Dungeon Master (DM)
Topic: First solo win
Replies: 45
Views: 80851

Re: First solo win

The code is a bit complex; I plan to find out exactly what is going on here. I'll report back someday unless someone else beats me to it. I don't have any time now so I'll let you check. But I think that the ability of monsters to enter fake walls depends on their 'behavior': wandering randomly, or...
by ChristopheF
Sat Jun 17, 2023 9:15 am
Forum: Dungeon Master (DM)
Topic: First solo win
Replies: 45
Views: 80851

Re: First solo win

I did not check that specific case but there is a parameter 'RFPAW' to function 'PossibleMove' that indicates whether the monster is allowed to walk over false pits and fake walls. So I believe there would be situations where monsters would be allowed to cross fake walls. Am I wrong?
by ChristopheF
Tue Jun 13, 2023 8:24 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Latest Version and Differences From Originals
Replies: 7
Views: 5294

Re: Latest Version and Differences From Originals

CSBwin may run faster or slower than the original game. There is an option in the menu to select the speed.
Otherwise, there should be no major difference in behavior.
by ChristopheF
Tue Jun 13, 2023 12:28 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Latest Version and Differences From Originals
Replies: 7
Views: 5294

Re: Latest Version and Differences From Originals

I suppose you want to play CSB in English language. This gives you these options: - CSBwin (thruthful port of the Atari ST version) http://dmweb.free.fr/?q=node/851 The easiest solution as this is a native windows program. However there is no magic map in the game - Original Atari ST version via emu...
by ChristopheF
Fri Jun 09, 2023 1:31 pm
Forum: Chaos Strikes Back (CSB)
Topic: CSB Challenge - Items remaining
Replies: 22
Views: 28257

Re: CSB Challenge - Items remaining

In the 'Solutions' section at the end of the Chaos Strikes Back Adventurer's Handbook (http://dmweb.free.fr/?q=node/406), a "random item" is listed at each target location of teleporters, except at 2(14,20). So I guess the teleporter does not work even in the original game (but I have not ...
by ChristopheF
Wed Jun 07, 2023 11:22 pm
Forum: Chaos Strikes Back (CSB)
Topic: CSB Challenge - Items remaining
Replies: 22
Views: 28257

Re: CSB Challenge - Items remaining

I have no idea if this is a bug or if it was a deliberate design choice to make some items unreachable by the party. There are no clues in the code as this is only defined by the dungeon data itself.
by ChristopheF
Sat Jun 03, 2023 2:05 am
Forum: Dungeon Master (DM)
Topic: First solo win
Replies: 45
Views: 80851

Re: First solo win

Yes, modifiers from objects are cumulative. Multiple rabbit's feet in the inventory of a single champion will provide a higher bonus.
by ChristopheF
Thu Jun 01, 2023 11:26 am
Forum: Dungeon Master (DM)
Topic: Dungeon Master ... Again!
Replies: 20
Views: 13139

Re: Dungeon Master ... Again!

Cool, can it be downloaded somewhere ?
by ChristopheF
Mon Mar 13, 2023 7:33 pm
Forum: Other Games like DM
Topic: Dragon Cave
Replies: 1
Views: 8453

Re: Dragon Cave

Yeah, it's on the encyclopaedia: http://dmweb.free.fr/?q=node/807
by ChristopheF
Wed Mar 08, 2023 12:24 pm
Forum: Forum suggestions / maintenance
Topic: Custom dungeons overhaul
Replies: 4
Views: 10869

Re: Custom dungeons overhaul

Indeed, some tedious work. I hope this will help to preserve these 25 years worth of custom dungeons, as most links in posts are broken.
A few dungeons are still missing (they are marked in the list) so if any old timers have them stored somewhere, please send or share the files.
by ChristopheF
Fri Mar 03, 2023 12:56 pm
Forum: Forum suggestions / maintenance
Topic: Custom dungeons overhaul
Replies: 4
Views: 10869

Custom dungeons overhaul

I made the following changes to provide a unique list and a unique location to download and archive all known custom dungeons that our community produced over the years: An updated List of custom dungeons replaces the old one. All custom dungeons and associated reviews were removed from the Dungeon ...
by ChristopheF
Wed Mar 01, 2023 2:57 pm
Forum: Dungeon Master (DM)
Topic: Burning a DOS floppy disk
Replies: 16
Views: 2450

Re: Burning a DOS floppy disk

If you want to play in real MS-DOS, you should use a real floppy disk drive, not a USB one which requires some kind of emulation built-in the USB driver. I suppose that's where the issue is: the DOS calls may not work exactly as they did back at the time with actual hardware. I checked the source co...
by ChristopheF
Wed Mar 01, 2023 2:08 am
Forum: Dungeon Master (DM)
Topic: Burning a DOS floppy disk
Replies: 16
Views: 2450

Re: Burning a DOS floppy disk

I tried mounting your img file with this command: imgmount a d:\Disk1.img -t floppy in both: Dosbox 0.74: after clicking "Enter", the game asks for the game disk endlessly dosbox-x December 26, 2022 https://dosbox-x.com/ : works perfectly Conclusion: dosbox 0.74 floppy emulation is not goo...
by ChristopheF
Tue Feb 28, 2023 10:31 pm
Forum: Dungeon Master (DM)
Topic: Burning a DOS floppy disk
Replies: 16
Views: 2450

Re: Burning a DOS floppy disk

Maybe an issue between the floppy disk drive being USB and/or the driver. The game may use DOS interrupt calls that are not working with your hardware.
Can you share the IMG file you have used so we can have a look?
by ChristopheF
Tue Feb 28, 2023 6:28 pm
Forum: Dungeon Master (DM)
Topic: Burning a DOS floppy disk
Replies: 16
Views: 2450

Re: Burning a DOS floppy disk

The PC version does not have any copy protection. Maybe you have an issue with the file and folder names?
by ChristopheF
Mon Feb 27, 2023 4:19 pm
Forum: Links and Questions & Answers
Topic: List of custom dungeons as of January 5, 2023
Replies: 0
Views: 22659

List of custom dungeons as of January 5, 2023

Overview Custom dungeons are listed alphabetically, along with the target game engine(s) and author(s) in square brackets [] Warning: many download links in the discussion threads of each custom dungeon are broken. Instead you can Download custom dungeons from this shared OneDrive . In the 'Custom ...
by ChristopheF
Mon Feb 27, 2023 11:54 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: CSB4Win complaints
Replies: 11
Views: 12423

Re: CSB4Win complaints

Indeed, that is great software support!
Paul, would you be so kind as to post the updated source code along with the new executable ?
by ChristopheF
Sun Feb 26, 2023 1:23 pm
Forum: Dungeon Master (DM)
Topic: Unidentified German magazine scan
Replies: 12
Views: 5105

Re: Unidentified German magazine scan

Thanks again for your involvement!
by ChristopheF
Thu Feb 23, 2023 10:54 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 56
Views: 61140

Re: Back to the source: ReDMCSB

Comparing the code between versions was one of my goals, happy to see someone else also interested :) The switch from the 1.x/2.x (Atari ST/Amiga/Apple IIGS) to 3.x (all other versions) codebase corresponds to the time FTL Games moved all their development efforts to the Macintosh platform. Most not...
by ChristopheF
Mon Feb 20, 2023 1:11 am
Forum: Creative Endeavours
Topic: SPX:Dungeon Crawler System for DM
Replies: 50
Views: 51097

Re: SPX:Dungeon Crawler System for DM

I tried it for a few minutes, here is my feedback: - No virus alert issue like Paul - No crash - The champion names contain random "star" characters in the middle of champion names and titles - I could not read scrolls. I could not open chests (maybe this is not implemented yet?) - I heard...
by ChristopheF
Sat Feb 18, 2023 2:24 pm
Forum: Creative Endeavours
Topic: SPX:Dungeon Crawler System for DM
Replies: 50
Views: 51097

Re: SPX:Dungeon Crawler System for DM

Looking nice!