Search found 1376 matches

by ChristopheF
Wed Oct 26, 2022 6:05 pm
Forum: Chaos Strikes Back (CSB)
Topic: CSB Chaos Strikes Back on modern Mac?
Replies: 2
Views: 1272

Re: CSB Chaos Strikes Back on modern Mac?

I think your only option is to use an emulator for the Atari ST or Amiga. I don't have a Mac and never tested this.
For example you can download the Amiga version of CSB here: http://dmweb.free.fr/?q=node/591#toc18
And FS-UAE emulator is available for Macinotsh here: https://fs-uae.net/download#macosx
by ChristopheF
Mon Oct 24, 2022 8:33 pm
Forum: Dungeon Master (DM)
Topic: Best champions - an analytical approach
Replies: 44
Views: 14612

Re: Best champions - an analytical approach

You may watch the ending of the SNES version, along with other videos, here: https://www.youtube.com/user/DungeonMasterGames/videos
by ChristopheF
Wed Sep 21, 2022 5:45 pm
Forum: RTC
Topic: [Custom dungeon] Eye of the Beholder [RTC] [Remma12]
Replies: 39
Views: 37696

Re: [RTC] Eye of the Beholder

I have updated the first post with a link to the Shared OneDrive where lots of custom dungeons are available for download.
by ChristopheF
Wed Aug 31, 2022 1:49 am
Forum: Dungeon Master (DM)
Topic: Dungeon Master unreleased MAC version
Replies: 9
Views: 2856

Re: Dungeon Master unreleased MAC version

There is an interview of Wayne Holder in the Dungeon Master II hint book "The Official Strategy Guide" (made in 1994) where mentions the Macintosh version of Dungeon Master that was never shipped. Check here: http://dmweb.free.fr/files/DMII-Scan-HintBook-TheOfficialStrategyGuide-Page138-Pa...
by ChristopheF
Sun Aug 07, 2022 11:21 am
Forum: Dungeon Master (DM)
Topic: Dungeon Master unreleased MAC version
Replies: 9
Views: 2856

Re: Dungeon Master unreleased MAC version

The Apple IIgs had a 3.5" disk drive. Dungeon Master for Apple IIgs was released on a 3.5" floppy disk (http://dmweb.free.fr/?q=node/626#toc8) using the same 800K format as used on Macintosh (http://dmweb.free.fr/?q=node/1601) Maybe you saw an early preview/beta version of DM for Macintosh...
by ChristopheF
Sat Aug 06, 2022 10:59 am
Forum: Dungeon Master (DM)
Topic: Dungeon Master unreleased MAC version
Replies: 9
Views: 2856

Re: Dungeon Master unreleased MAC version

By the way, as a member of SPS, do you have some insider information about any progress towards IPF releases of Dungeon Master and Chaos Strikes Back for Atari ST and Amiga? I have reverse engineered all the executables (https://www.dungeon-master.com/forum/viewtopic.php?t=29805) and studied the cop...
by ChristopheF
Sat Aug 06, 2022 10:51 am
Forum: Dungeon Master (DM)
Topic: Dungeon Master unreleased MAC version
Replies: 9
Views: 2856

Re: Dungeon Master unreleased MAC version

FTL did port Dungeon Master to the Macintosh, but that version was never released commercially. I remember reading somewhere they struggled with issues to scale up the graphics for the Macintosh screen that had higher resolution than the other platforms that the game was ported to. Macintosh was the...
by ChristopheF
Thu Jul 28, 2022 5:49 pm
Forum: Dungeon Master (DM)
Topic: Ffuzzy Logik's Dungeon Master
Replies: 4
Views: 1927

Re: Ffuzzy Logik's Dungeon Master

I have updated the archive on the shared OneDrive
by ChristopheF
Wed Jul 27, 2022 10:59 pm
Forum: Dungeon Master (DM)
Topic: Trying An Old One
Replies: 72
Views: 30727

Re: Trying An Old One

This is actually a timed effect, the time is in the Fatigue column for each action in the same table. It is the amount of time the action icon is grayed out, preventing the champion from attacking again until this times out. The defense modifier applies only during this short period of time. However...
by ChristopheF
Wed Jul 27, 2022 6:51 pm
Forum: Dungeon Master (DM)
Topic: Trying An Old One
Replies: 72
Views: 30727

Re: Trying An Old One

As shown on http://dmweb.free.fr/?q=node/690 each action applies a defense modifier to the champion until he/she can perform another action. 'Stab' is indeed the worst for defense.
by ChristopheF
Sat Jul 23, 2022 5:30 pm
Forum: Welcome
Topic: So, tell us about yourself...
Replies: 1058
Views: 452320

Re: So, tell us about yourself...

On top of the home page of this forum, there is a read-only shared OneDrive: https://1drv.ms/f/s!AsBu7boYHQokbYK3rjKY0b5_ra8
I store many custom dungeons there.
If you post a link to your work (even a temporary link), I will download a copy and put it there for long term storage.
by ChristopheF
Tue May 10, 2022 6:26 pm
Forum: World News
Topic: Where in the world has Cows been?
Replies: 12
Views: 13890

Re: Where in the world has Cows been?

Hey cows, welcome back!
by ChristopheF
Fri Apr 22, 2022 2:02 pm
Forum: CSBWin
Topic: The Black Flame
Replies: 83
Views: 40255

Re: The Black Flame

As far as I know, CSBuild can load both little and big endian dungeon formats, but CSBwin only accepts big endian format. I just tested with the CSBwin version available here: http://dianneandpaul.net/CSBwin/Games/DM_Windows_x86-32_20171117.zip and it failed to load the original DM PC dungeon.dat fi...
by ChristopheF
Thu Apr 21, 2022 6:49 pm
Forum: CSBWin
Topic: The Black Flame
Replies: 83
Views: 40255

Re: The Black Flame

TOC was designed as a CSBwin dungeon (big endian format). It is not a DM PC dungeon (little endian format). You cannot just replace the TOC dungeon file with any DM PC dungeon, CSBwin cannot load them (it only accepts big endian format because it is a port from the Atari ST version). You must play '...
by ChristopheF
Thu Apr 21, 2022 9:20 am
Forum: CSBWin
Topic: The Black Flame
Replies: 83
Views: 40255

Re: The Black Flame

This a dungeon for Dungeon Master for PC. I just launched DM in Dosbox, and this dungeon loads fine.
by ChristopheF
Sun Apr 03, 2022 8:29 pm
Forum: Dungeon Master (DM)
Topic: Back at it again
Replies: 21
Views: 8819

Re: Back at it again

Let me add a few more details: - The wall on level 12 that seals off the way back to the upper levels is triggered by the pressure plate on the stairs between level 12 and 13 if you carry the Firestaff (the incomplete version or the completed one). There is no other way to close this wall. - When yo...
by ChristopheF
Sat Apr 02, 2022 10:44 pm
Forum: Chaos Strikes Back (CSB)
Topic: Question about CSB Amiga versions
Replies: 15
Views: 5355

Re: Question about CSB Amiga versions

I just did, and yes I get the same results. I have checked the disk images with the 'Track analyzer' feature of HxC Floppy Emulator , and the copy protected sector has exactly the same content in each revolution (the CT Raw files contain 5 revolutions for each track). It should be different in each ...
by ChristopheF
Sat Apr 02, 2022 7:30 pm
Forum: Chaos Strikes Back (CSB)
Topic: Question about CSB Amiga versions
Replies: 15
Views: 5355

Re: Question about CSB Amiga versions

I'm sorry that I made you waste your time with these disk images. I thought emulation of the copy protection would be fine with them.
by ChristopheF
Sat Apr 02, 2022 5:27 pm
Forum: Chaos Strikes Back (CSB)
Topic: Question about CSB Amiga versions
Replies: 15
Views: 5355

Re: Question about CSB Amiga versions

OK... strange indeed. Maybe using save states causes trouble with the copy protection? Have you tried playing without them?
I could check in WinUAE emulator on Windows to see if I get the same results as you do. Did you use the English or the Multilanguage version?
by ChristopheF
Sat Apr 02, 2022 5:16 pm
Forum: Dungeon Master (DM)
Topic: Back at it again
Replies: 21
Views: 8819

Re: Back at it again

This is not a bug in the game engine itself. You may call it a loophole in the dungeon because the designer did not imagine that throwing the Firestaff would bypass the mechanism to prevent the player from going back to the upper levels. This was changed and fixed when they made the SNES dungeon, wh...
by ChristopheF
Thu Mar 31, 2022 11:29 pm
Forum: Chaos Strikes Back (CSB)
Topic: Question about CSB Amiga versions
Replies: 15
Views: 5355

Re: Question about CSB Amiga versions

Executioner room: normal behavior, there are hidden teleporters that perform 180° rotation on objects in that room Enough playtesting: yes, if you played 1 hour, moving between multiple levels and without triggering the copy protection, then you are safe. The copy protection is often triggered when ...
by ChristopheF
Wed Mar 30, 2022 8:07 pm
Forum: Chaos Strikes Back (CSB)
Topic: Question about CSB Amiga versions
Replies: 15
Views: 5355

Re: Question about CSB Amiga versions

Trust me (I have studied the game source code), if the copy protection gets triggered, you will find out soon enough in the game. No chance of getting halfway withtout noticing it. Even so, if you have any issue, you can still load your saved game with another version of the game.
by ChristopheF
Wed Mar 30, 2022 6:51 pm
Forum: Chaos Strikes Back (CSB)
Topic: Question about CSB Amiga versions
Replies: 15
Views: 5355

Re: Question about CSB Amiga versions

Go to the shared OneDrive , browse to the 'Games' folder and download the file 'Chaos Strikes Back for Amiga 3.5 CTRaw.7z' that I just placed there. It contains CTRaw images of CSB 3.5 (both the English only version and the Multilanguage version - both utility disks are the same) that someone shared...
by ChristopheF
Sun Feb 20, 2022 11:01 am
Forum: Links and Questions & Answers
Topic: What is the best map editor for Dungeon Master?
Replies: 6
Views: 10858

Re: What is the best map editor for Dungeon Master?

DMute can edit dungeons but not view/change other game data. Aren't you referring to ADGE instead? http://dmweb.free.fr/?q=node/1403 This is a very old tool. It will read game data from the Atari ST versions only. These versions store most game data in 5 binary items in graphics.dat (#558 to #562). ...
by ChristopheF
Mon Feb 14, 2022 8:48 am
Forum: CSBWin
Topic: The Black Flame
Replies: 83
Views: 40255

Re: The Black Flame

by ChristopheF
Fri Jan 21, 2022 12:27 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Lord Chaos inside Fulya pit
Replies: 5
Views: 3252

Re: Lord Chaos inside Fulya pit

I suppose Lord Chaos' ability to jump over one square would allow him to jump over the creature teleporter at (24,39) to get to (24,38) where the teleporter does not apply to creatures.
by ChristopheF
Wed Jan 05, 2022 8:56 am
Forum: Dungeon Master (DM)
Topic: Some observations from a DM returnee
Replies: 25
Views: 11313

Re: Some observations from a DM returnee

Check function F0303_CHAMPION_GetSkillLevel in CHAMPION.C. It is called twice in F0304_CHAMPION_AddSkillExperience (before and after updating the experience value of the champion) with a flag to ignore object modifiers . This means the Firestaff and other items have no effect on skill level up. In y...
by ChristopheF
Mon Jan 03, 2022 10:19 pm
Forum: Dungeon Master (DM)
Topic: Some observations from a DM returnee
Replies: 25
Views: 11313

Re: Some observations from a DM returnee

If I understand correctly, the monster attacking condition is satisfied (at least) when the monster is in the next square and is "chasing you" in order to attack No. Where did you get that? The criteria in the source code is only about the time elapsed since the last time a creature attac...
by ChristopheF
Sun Jan 02, 2022 6:16 pm
Forum: Dungeon Master (DM)
Topic: Some observations from a DM returnee
Replies: 25
Views: 11313

Re: Some observations from a DM returnee

The formula described at http://dmweb.free.fr/?q=node/692 is implemented in the function named 'F0304_CHAMPION_AddSkillExperience' in CHAMPION.C in the ReDMCSB source code here: http://dmweb.free.fr/Stuff/ReDMCSB_WIP20210206.7z
by ChristopheF
Fri Dec 31, 2021 6:54 pm
Forum: Dungeon Master (DM)
Topic: Some observations from a DM returnee
Replies: 25
Views: 11313

Re: Some observations from a DM returnee

Sorry I misunderstood the issue. If you want to fight really fast, you should avoid using the mouse and use CSBwin keyboard shortcuts. On a QWERTY keyboard, you may press Q, A or Z (first column of letters on the keyboard) to open the action menu of the first champion. Then press Q for the first act...