Search found 133 matches
- Sat Nov 07, 2020 2:33 am
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
and i am in the gem level now but i cannot find the topaz key or is that key in the stairs level?
- Sat Nov 07, 2020 2:31 am
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
its slows down and freeze
- Fri Nov 06, 2020 8:04 pm
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
i have very often crashes and i must do a hard reset? what can be the reason?
- Tue Nov 03, 2020 6:40 am
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
i recordit it with bandicam.. the sound is somewhere to late ..
the music is from the french zheul band art zoyd.. i played that music always from 1989 it i play a dungeon game!! listen to their albums nosferatu and berlin you come totaly in the right atmosphere
the music is from the french zheul band art zoyd.. i played that music always from 1989 it i play a dungeon game!! listen to their albums nosferatu and berlin you come totaly in the right atmosphere
- Tue Nov 03, 2020 6:36 am
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
masterwuuf, is this your dungeon thanks a lot for it.... this forum is a little bit a mess when i search for a clue.. but i made it now to the most chaotic level i ever playes in a dungeon game.. it feels sometimes as wizzardry 5 bane of the cosmic force.. the most hard adventure i played!! https://...
- Fri Oct 30, 2020 4:58 pm
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
i have made it to the clock room.. https://youtu.be/E4f1YHcf6ZQ very funny to walk in the mine and there comes a big lizard around the corner from lands of lore.....!!! also in the clock room. when the clock activate the spinning cog monsters from lands of lore are lurking around the room and turns ...
- Fri Oct 30, 2020 9:15 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
the tower of champions is indeed a very good mod.. https://youtu.be/E4f1YHcf6ZQ
- Sat Oct 17, 2020 5:07 am
- Forum: RTC
- Topic: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
- Replies: 1435
- Views: 675894
Re: [RTC] Tower of Champions HINTS & HELP *SPOILERS*
very amazing after playing a lot of legend of grimrock mods to play original dungeonmaster mods. i finnished return to skullkeep and i play now this mod feels like dungeonmaster meets monkey island...i was take a walk with a skelleton in the priestguild now. some things take a very long time.. bash ...
- Sun Oct 11, 2020 4:48 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i see a lot of clones and custom dungeons.. what is also a good mod ?/ For RTC, I highly recommend Tower of Champions. It’s a masterpiece. Unfortunately the link here is for v3.3 v4.0 is the best version. If you want to download it, send me a pm and I’ll get you a link. i try to send an pm but the ...
- Sun Oct 11, 2020 3:31 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
ravenhood is also briljant.. some enemies from eye of the beholder are back again. and a cellar full of painrats. inc a very big one.
- Sun Oct 11, 2020 3:27 am
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 72971
Re: Ravenhood 3.20
briljant!! that eye of the beholder monks in the temple.
- Sat Oct 10, 2020 11:23 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i found also a old favorite of me abandoned places 2 an amiga game from 1993 now for windows..
https://thecompany.pl/game/Abandoned+Places+2
https://thecompany.pl/game/Abandoned+Places+2
- Sat Oct 10, 2020 10:25 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
ok i am playing ravenhood now..
- Sat Oct 10, 2020 2:22 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i like to play more mods like this.. for some mods you must have the return to chaos files
i see a lot of clones and custom dungeons.. what is also a good mod ?/
i see a lot of clones and custom dungeons.. what is also a good mod ?/
- Fri Oct 09, 2020 9:42 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
is there a link to download return to chaos? this link is not working
http://chaos.zpc.cz/rtc/RTC_V049.zip
http://chaos.zpc.cz/rtc/RTC_V049.zip
- Sat Oct 03, 2020 3:39 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i shall try it but i think that i let him alive !!! also for the green sluffy monster a level lower. he was earlier easier to defeat (in the 5 creature locked up for a bonus ) room and left a strange armour piece with no protection ?:? i wear that amour but it changed in a poisoned worm round
- Sat Oct 03, 2020 1:53 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
ok i made it !!! i am on the blue last level!! but the end boss is very hard.. is there a special way to defeat him as in dungeon master 1 with flux cages oid ??
- Sat Oct 03, 2020 1:05 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
that levitate spell helps me to travel easier trough pit rooms in the weeeee room i found only a fuse.. is there more to do ?/
- Sat Oct 03, 2020 12:50 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
standing before the ra tunnel i see a pressure plate a void hole and i place an eye in the eyelock. fireballs dont destroy the doors is there a way to open this doors ?
- Sat Oct 03, 2020 12:42 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i am at the upper level and have 2 engines working to fire lightning balls to the chrystal! placing the mirrors but nothing happens ? must i place the mirrors before the tunnel that are closed with 2 ra doors ?? and the fuse factory is locked with a key i dont have in my 2 keyrings.!.
- Sat Oct 03, 2020 12:40 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
- Fri Sep 25, 2020 6:19 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
thanks for this fantastic mod.!. i played the last years several legend of grimrock 1 and 2 mods. some where better than the original game! . and now its verry funny to bring the original dungeonmaster vibe back!!.. .
- Fri Sep 25, 2020 12:15 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i do the castle over again (with torham, bane, cordain and saras ). and free the prisoners.. and that pit puzzle i think i locked myself in some activating walls. the second time i passed without problems... and above i see a clock counting till 60 sec ? when i activate the fire and the steam engine...
- Thu Sep 24, 2020 10:10 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
in the north room i can go down to a room with fireball loungers and green buttons.. and further down to a dragon cave.. is that the way i must go ?? i see also a writing with the text the maze will change if the master is dead
- Wed Sep 23, 2020 10:32 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i cannot use the levitation spell!! i can not select the ir symbol i found in the pit room when i jumped into a pit i landed into a room with a sort of tree in the middle and i am directly dead!!! is this a bug ?? i found earlier 2 scrolls with 3 sar symbols on it what to do with this ??
- Tue Sep 22, 2020 2:48 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
i put the right items in the alcloves.. it was not a hard puzzle.. but what is there after it ?? i never finished the original game!! because of all that annoying minions !!!!! i hope that you have not made the same mistake in this mod!!! here are a lot of irritating gigglers ut they are killed with...
- Mon Sep 21, 2020 8:10 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
to reach te top level is not easy.. i see some ladders but they are pulled up. . there must be a secret passage or a hidden button . the room with the 4 gargoyles are 2 rooms i don t know what to do..exactly.. in one room i found only fire cuisses and a room with green buttons and lower a room with ...
- Mon Sep 21, 2020 4:32 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
shit i ve kill them all... and where must i place the vacuum fuses ?? i put on the fire in the lower level , and turn on a heater on 1 level higher. another level higher i see some machines..
- Mon Sep 21, 2020 12:46 pm
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
is there a place in the castle to change your red gems into blue ones? i was in the canteen and above a empty shop ..
and that dammned gigglers are much more annoying and funny as in the original game..
and that dammned gigglers are much more annoying and funny as in the original game..
- Wed Sep 16, 2020 9:31 am
- Forum: RTC
- Topic: [RTC] Return to Skullkeep, beta-tested version
- Replies: 223
- Views: 120602
Re: [RTC] Return to Skullkeep, beta-tested version
the alarm is also in the castle in the down levels and in the olderlevels..