Search found 709 matches
- Thu Jul 17, 2008 9:10 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Something helpful for LUA developers
- Replies: 3
- Views: 1602
- Sun Jul 13, 2008 1:11 am
- Forum: Creative Endeavours
- Topic: Spore!
- Replies: 142
- Views: 36021
- Mon Jun 30, 2008 3:40 am
- Forum: Science & Technology
- Topic: goodbye internet?
- Replies: 19
- Views: 8911
- Sun Jun 15, 2008 12:50 am
- Forum: Creative Endeavours
- Topic: I had a dream . . . literally
- Replies: 26
- Views: 6985
You're half right.
This weekend is Rhapsody in Green, which is an annual summer festival where I live, so I'll probably not get any work done . . . as if I ever really get any work done. I am looking forward to doing some animations, especially death scenes.
This weekend is Rhapsody in Green, which is an annual summer festival where I live, so I'll probably not get any work done . . . as if I ever really get any work done. I am looking forward to doing some animations, especially death scenes.
- Fri Jun 13, 2008 7:24 pm
- Forum: Creative Endeavours
- Topic: I had a dream . . . literally
- Replies: 26
- Views: 6985
Got bored with 3-D programming — actually, programming support classes — so I messed around with LEGO DM a bit more. I think I finally have a good spacing for the party layout. I put together a corridor tile with some 'indicator' plates on the ground for where characters and items will go. Here's a ...
- Wed Jun 11, 2008 1:59 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Drawing order in the renderer
- Replies: 12
- Views: 2691
I'm still contemplating that. ;) Truth be told, I have been working lately, and not just as a technician for the schools. Actually, I've been programming a 3-D modeling studio for LDraw, because none of those currently available have the features/user-friendliness I desire. But, it's a 3-D project, ...
- Wed Jun 04, 2008 7:54 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Something helpful for LUA developers
- Replies: 3
- Views: 1602
Something helpful for LUA developers
This is a little bit off-topic, but it's relevant. I'd been peaking at similar projects for a while now, but this is the first I've seen that seems to have taken off. It's a LUA debugger for Visual Studio. Highlighting, IntelliSense, run-time debugging, all that good stuff. Thought someone might lik...
- Sun Jun 01, 2008 5:57 am
- Forum: Science & Technology
- Topic: DVD / CD longevity
- Replies: 9
- Views: 6059
Burn your discs at a slower rate. Faster burning reduces the impression and leaves the discs vulnerable to natural wear. That's why discs made ten years ago with slower burners last longer than the ones you burn today. Longevity has very little to do with media quality. Personally, I never go faster...
- Fri Apr 18, 2008 12:56 am
- Forum: Science & Technology
- Topic: Where to turn if you get a computer virus you can't shift
- Replies: 15
- Views: 8730
I swear by Kaspersky myself. Small memory footprint (hovers around 15 MB, occasionally goes higher and very often dips lower depending on what it's doing) and is generally rated as one of the best, if not the best, commercial AV software in the world. I'm using Internet Security right now, but I kee...
- Tue Mar 04, 2008 3:12 am
- Forum: Film, TV, Books & the Arts
- Topic: Terminator 4 Confirmed
- Replies: 24
- Views: 12204
- Mon Mar 03, 2008 7:29 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Where are these items ?
- Replies: 14
- Views: 7612
I think Beo is right. It should be in a secret wall alcove right at the beginning of the second floor of the keep. As soon as you go up the stairs and enter the first room, take an immediate left and then turn left again and walk into the wall. The rainbow wand I think can only be bought at the affo...
- Mon Feb 25, 2008 3:35 am
- Forum: Gaming & Sport
- Topic: Oblivion (Elder Scrolls IV)
- Replies: 45
- Views: 12967
My first post on the new forum. :D The best bit in Bloodmoon is where you kick seven shades of something out of the 'Uderfrykt' (spelling?) and then get to be a Nord chief. It's a shame there's no proper way to get drunk or I'd just sit around drinking mead with my warriors. Good stuff. I played Obl...
- Fri Feb 15, 2008 11:21 pm
- Forum: Other
- Topic: DM for NDS?
- Replies: 31
- Views: 18164
- Thu Jan 17, 2008 5:36 am
- Forum: Gaming & Sport
- Topic: The Witcher
- Replies: 6
- Views: 2528
- Wed Jan 16, 2008 7:10 am
- Forum: Gaming & Sport
- Topic: The Witcher
- Replies: 6
- Views: 2528
The Witcher
I fell in love with this game almost instantly. It's fairly non-conventional for a CRPG, in that it isn't dumbed down. The alchemy system in particular really excited me, and while it's a bit too simple for my taste, I did have a lot of fun "strategizing" my ingredients and formulas. I too...
- Mon Jan 14, 2008 11:04 pm
- Forum: Welcome
- Topic: The character of a DM fan...?
- Replies: 34
- Views: 7721
- Sun Jan 06, 2008 3:57 am
- Forum: World News
- Topic: yay this is me venting about the human population
- Replies: 9
- Views: 3056
No they don't. It takes one bad apple to spoil the bunch. You never see the good deeds people perform because they're subtle. You always rue the bad things because they stick with you. Of course, perhaps my world is much smaller than yours. Either way, a thousand dollars of stuff isn't something I'd...
- Wed Dec 26, 2007 8:30 pm
- Forum: World News
- Topic: Merry Christmas everybody!
- Replies: 9
- Views: 2964
- Sun Dec 23, 2007 6:21 pm
- Forum: Creative Endeavours
- Topic: I had a dream . . . literally
- Replies: 26
- Views: 6985
Thanks. Sound effects will consist of whatever I have available. I'm not too worried about that right now. What I'm trying to figure out his how to render separate parts in such a way that I can mix and match without the colors and shadows looking wrong. The lighting bleeds, see, which adds extra re...
- Sun Dec 23, 2007 6:13 pm
- Forum: Gaming & Sport
- Topic: BioShock . . . champion or menace?
- Replies: 6
- Views: 2217
Nah. Halo was pretty sizeable. I just finished Crysis last night and was severely disappointed in the length, or should I say lack thereof. Talk about anticlimactic endings. At least BioShock didn't feel like it should have been 50 percent longer. On the contrary, every time I thought BioShock was o...
- Sat Dec 22, 2007 9:46 pm
- Forum: Gaming & Sport
- Topic: BioShock . . . champion or menace?
- Replies: 6
- Views: 2217
- Tue Dec 11, 2007 5:19 pm
- Forum: Gaming & Sport
- Topic: Kingdom of Loathing
- Replies: 517
- Views: 94385
- Tue Dec 11, 2007 12:57 am
- Forum: Gaming & Sport
- Topic: Kingdom of Loathing
- Replies: 517
- Views: 94385
- Sun Dec 09, 2007 9:44 pm
- Forum: Gaming & Sport
- Topic: Kingdom of Loathing
- Replies: 517
- Views: 94385
- Sun Dec 09, 2007 9:14 pm
- Forum: Gaming & Sport
- Topic: Kingdom of Loathing
- Replies: 517
- Views: 94385
- Sun Dec 02, 2007 7:36 am
- Forum: Creative Endeavours
- Topic: I had a dream . . . literally
- Replies: 26
- Views: 6985
It'll all be pre-rendered. Here are a couple more samples: Skeletal warrior and wizard (45 KB) Pirate captain and archer (47 KB) I'll work on a different lighting/background setup so it's more dungeon-esque. White is great for showing off the models but won't suit the theme. I intend to use shots li...
- Sat Dec 01, 2007 8:29 pm
- Forum: Creative Endeavours
- Topic: I had a dream . . . literally
- Replies: 26
- Views: 6985
- Sat Nov 24, 2007 5:57 pm
- Forum: Gaming & Sport
- Topic: Kingdom of Loathing
- Replies: 517
- Views: 94385
- Fri Nov 23, 2007 10:24 pm
- Forum: Gaming & Sport
- Topic: Kingdom of Loathing
- Replies: 517
- Views: 94385
- Sun Nov 18, 2007 9:48 pm
- Forum: Dungeon Master Java
- Topic: Hexen/Heretic Monsters for DMJ
- Replies: 12
- Views: 10318