All that they want is to dig out crystals to form spheres... to watch footballor whatever a creature demands to be happy
Search found 969 matches
- Fri Jun 07, 2013 5:57 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
- Fri Jun 07, 2013 5:27 am
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock 2
- Replies: 34
- Views: 41736
Re: Legend of Grimrock 2
This thing just surrounds you and you cannot pass, so you are forced to split it ... *poff* two heads growing and attacking :D About puzzles: Sometimes minimal mathematics can bring lots of confusion. In Drakensang was a pretty fine riddle - I'll describe it with numbers. You got 0 - 0 - 0. Everytim...
- Wed Jun 05, 2013 2:38 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
They don't have instruments, but their axes to hit something ;) And maybe a caught beast could be kicked to make 'Aaaah' And the whips of the mistresses make the percussion solo :mrgreen: If I only could remember which game it was where all the creatures had a party in the end - was it warcraft? Ver...
- Thu May 30, 2013 6:03 am
- Forum: Film, TV, Books & the Arts
- Topic: song in my head.. what's yours?
- Replies: 242
- Views: 162384
Re: song in my head.. what's yours?
C'mon, let's cure that! (*grabs the hammer and smiles ")oh_brother wrote:Don't know why, but this has been in my head for the last few weeks. Great song. http://www.youtube.com/watch?v=yncQSPvCwtM
- Tue May 28, 2013 6:01 am
- Forum: Other Games like DM
- Topic: Drakensang
- Replies: 6
- Views: 5950
Re: Drakensang
About voice: The NPCs only 'talk' the first page when they speak. Those voices are pretty okay. There is one thing that is a little bit annoying - if you walk (dungeon siege - destination mark style) with another than the main character, this character always repeats one of about five different (sho...
- Sun May 26, 2013 8:02 am
- Forum: Other Games like DM
- Topic: Drakensang
- Replies: 6
- Views: 5950
Drakensang
I currently use my new laptop to play older things that I couldn't before because of the needed hardware. Good thing is: you can get those game pretty cheap nowadays - doesn't make them worse. So one game, that probably didn't get far out of Germany, but is really worth playing is that one: http://e...
- Tue May 21, 2013 10:09 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
On February 9, 2012, Schafer launched a crowdfunded project for an unnamed adventure game via Kickstarter.com. The game and accompanying documentary were projected to cost US$400,000. Contributions exceeded that amount by more than three times in less than 24 hours, making it the first Kickstarter ...
- Tue May 21, 2013 10:01 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experience multiplier in DM2
- Replies: 18
- Views: 13144
Re: Experience multiplier in DM2
tststs. mocking about names is seriously unserious! at least a bit.
- Tue May 21, 2013 3:41 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experience multiplier in DM2
- Replies: 18
- Views: 13144
Re: Experience multiplier in DM2
...I've been playing games since 1989... That sounds good! I've thought we got one of those rusher kids here - that's why my answer was so cynical. Have to apologize then, and good that Beo was reasonable. I'm also busy with DM2 since two years, but still it's all in anonymous runes there, so I cou...
- Mon May 20, 2013 12:56 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experience multiplier in DM2
- Replies: 18
- Views: 13144
Re: Experience multiplier in DM2
stairdance
- Mon May 20, 2013 9:52 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experience multiplier in DM2
- Replies: 18
- Views: 13144
Re: Experience multiplier in DM2
Yeah, but a dragon in DM in level 1 would take much slaps...
- Mon May 20, 2013 8:28 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experience multiplier in DM2
- Replies: 18
- Views: 13144
Re: Experience multiplier in DM2
-> 1) If there were a Dragon in level 1, you surely would get the experience points too. If you would survive it...
-> 2) If you want to save time, you should not play games...
-> 2) If you want to save time, you should not play games...
- Mon May 20, 2013 8:24 am
- Forum: Film, TV, Books & the Arts
- Topic: Capilano VFX course, shameless plug
- Replies: 9
- Views: 6686
Re: Capilano VFX course, shameless plug
...that workedcowsmanaut wrote:...the shots are short. We also wanted to keep it short to have people wanting to see more...
- Sat May 18, 2013 4:59 am
- Forum: Film, TV, Books & the Arts
- Topic: Star Trek Dark
- Replies: 41
- Views: 28866
Re: Star Trek Dark
Must somehow find time for it - won't miss it.
- Fri May 17, 2013 6:35 am
- Forum: Film, TV, Books & the Arts
- Topic: Capilano VFX course, shameless plug
- Replies: 9
- Views: 6686
Re: Capilano VFX course, shameless plug
Waaah - that's much too fast for old eyes! I'd really like to enjoy the scenes some more, think there's nothing you have to hide by speed. And replace that tank by a dragon - I hate tanks ;) (those canadians make me shiver more and more 8) ) Text is german, but this is a fine summary of the current ...
- Fri May 17, 2013 6:27 am
- Forum: Creative Endeavours
- Topic: Arakion, a game similar to dungeon master on Kickstarter
- Replies: 42
- Views: 19809
Re: Arakion, a game similar to dungeon master on Kickstarter
Ooops, didn't find that. That looks much better then - have to apologize, was thinking the worst...
- Thu May 16, 2013 12:05 pm
- Forum: Creative Endeavours
- Topic: Arakion, a game similar to dungeon master on Kickstarter
- Replies: 42
- Views: 19809
Re: Arakion, a game similar to dungeon master on Kickstarter
Hmmmm - just wanted to see what happened to this project.
Obviously the progress of development is very very secret since the money came in
Obviously the progress of development is very very secret since the money came in
- Thu May 16, 2013 11:36 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
@su: in fact I wish I had a better idea to push Rasmus. If I would write a small post in our german programmer's forum, it would just end up in trolling. I just hope that PetriH shows up in time and the Almost Human crew could help a little bit in some way. Maybe they already got some contacts by gi...
- Wed May 15, 2013 9:35 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
Great graphics now! Hey guys - after watching Rasmus' video go to this one http://www.youtube.com/watch?v=KaOC9danxNo It may leave a 'watch also' on the most popular video today... - and - this one surely has also deserved a click! Just one thing that I think is important in 'early' design. Rasmus, ...
- Sat May 11, 2013 3:01 pm
- Forum: Creative Endeavours
- Topic: Planet Explorer
- Replies: 53
- Views: 24875
Re: Planet Explorer
yes!
- Sat May 11, 2013 7:22 am
- Forum: Creative Endeavours
- Topic: Planet Explorer
- Replies: 53
- Views: 24875
Re: Planet Explorer
apple ... now i understand where the word ev-il comes from...
- Fri May 10, 2013 7:06 am
- Forum: Creative Endeavours
- Topic: Planet Explorer
- Replies: 53
- Views: 24875
Re: Planet Explorer
The carrot is the solution!
You'll have to do several terraforming things on different planets, that chemical/physical processes give you new resources, that - also kind of a production chain - makes one planet able to produce life - and carrots...
You'll have to do several terraforming things on different planets, that chemical/physical processes give you new resources, that - also kind of a production chain - makes one planet able to produce life - and carrots...
- Thu May 09, 2013 7:46 am
- Forum: Creative Endeavours
- Topic: Planet Explorer
- Replies: 53
- Views: 24875
Re: Planet Explorer
Handcuffs for sale... Handcuffs for sale...
- Tue May 07, 2013 3:56 pm
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
no problem - it doesn't rain in dungeonsSeriously Unserious wrote: ...EDIT: I just noticed something about the imps... they have a candle burning on their heads... ?
- Mon May 06, 2013 3:55 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
Gogogo!
- Sun May 05, 2013 8:47 am
- Forum: World News
- Topic: What the... Snow in June, then in August!
- Replies: 437
- Views: 136839
Re: What the... Snow in June, then in August!
http://www.brainyquote.com/quotes/autho ... stein.html
Now guess in which sequence I would sort those commenting this thread...
Now guess in which sequence I would sort those commenting this thread...
- Mon Apr 29, 2013 6:46 pm
- Forum: Creative Endeavours
- Topic: Planet Explorer
- Replies: 53
- Views: 24875
Re: Planet Explorer
Don't jump between projects Rasmus. Even though that this one is really amazing and surely a fine base for a brandnew game concept, better go on with the dwellers. And no - not a minute for a concept like Captain Blood... Got stuck there badly... no fun!
- Sun Apr 28, 2013 9:29 pm
- Forum: Creative Endeavours
- Topic: Planet Explorer
- Replies: 53
- Views: 24875
Re: Planet Explorer
Would it help to calculate with two angles and one distance (from the center), whereby you could count the sealevel out?
GPU doesn't support it i bet - any way to trick it there?
GPU doesn't support it i bet - any way to trick it there?
- Fri Apr 26, 2013 5:35 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
...collision detection for moving things I would put smth like a triangle around the thing, one edge into the moving direction. when two things come together, the triangles already cross in some distance. so you begin to adjust the moving direction of both smoothly, not when it's too late. i should ...
- Thu Apr 25, 2013 4:18 am
- Forum: Creative Endeavours
- Topic: Dwelvers (former Dungeon Dwellers)
- Replies: 258
- Views: 126578
Re: Dungeon Dwellers
However he will arrange it, the two biggest problems will be the AI, and the chance that there exists a simple method to win.
But I bet that's the real challenge for Rasmus, and I think he will master it.
But I bet that's the real challenge for Rasmus, and I think he will master it.