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Dungeon Master Remastered

Posted: Sun Apr 26, 2026 12:22 am
by levincem
Hello,

I've been working on a remaster of Dungeon Master, which is currently in beta.

Image

I'm a developer, but I have no experience in video games; almost all of the code is generated by AI (GPT5.4 essentially). It still takes a lot of work to guide her to get the desired result.

I took on this project out of nostalgia for the game, which my friends and I spent countless hours playing. I was also curious about the possibilities offered by AI, and the results have been quite promising.

There may still be some bugs or mechanics that aren't working properly. So far, I’ve tested up to level 4; the vast majority of the mechanics work, but I still need to push my testing all the way to the end of the game, which will take me some time.

Of course, the rules are exactly the same as in the original game. The graphics were redone using AI (I’m not a graphic designer, after all), and they’re clearly not perfect.

The project is open source of course, a non-commercial tribute.

Replacing the images is now very easy—they’re just simple PNG files for textures, monsters and objects. The sounds are from the original game, but this too can be improved fairly easily using WAV or MP3 files.

If you want to check it out or give it a try, the game is here (version 0.8 ) :
https://dungeon-master.fr/

And github :
https://github.com/levincem/dungeonMaster-codex

Re: Dungeon Master Remastered

Posted: Sun Apr 26, 2026 4:27 pm
by ChristopheF
I have added your project to the Clones section of the Encyclopaedia: http://dmweb.free.fr/community/clones/d ... -remaster/

Starting such projects is not so hard, but completing them is much harder. I wish you good luck with that one, already quite advanced!

Re: Dungeon Master Remastered

Posted: Sun Apr 26, 2026 6:55 pm
by levincem
Thanks ! And yes, so far, i'm at level 4 with my actual test team, and it's stressful as i remember, and it seems there are very few bugs remaining, but i have to go to the end, test every mechanism to be sure, and that could take a little time to complete !

And thanks for your work, i used it to build this one.

Re: Dungeon Master Remastered

Posted: Mon Apr 27, 2026 10:54 pm
by Sphenx
That's interesting to see ! I have tested it a bit, and I may have a little complain about the FOV used, which distort the side view of corridors/walls, and prevent to see clearly items on ground on the player's tile, and probably the interface should not cover that much of the screen.
Anyway, good luck with your project levincem !

Re: Dungeon Master Remastered

Posted: Sat May 02, 2026 12:35 am
by levincem
thanks !

i've corrected the fov and the issue with items on the floor on the same tile.
for the interface, yeah, i'll try, but my priority is to finish the game first.