dsb_lores_scaling
Posted: Tue Jan 11, 2022 12:07 am
DSB 0.80 will include dsb_lores_scaling, which takes a boolean parameter and, when enabled, tells DSB's scaling code to scale everything to 50% of the specified size and then scale it back up, so distant objects have a more authentic DM low resolution look.
Ideally it's something you'll set and forget in your own startup.lua like this:
However you can also disable it as needed in case it does strange things to some of your other graphics.
Ideally it's something you'll set and forget in your own startup.lua like this:
Code: Select all
dsb_lores_scaling(true)