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Undercroft iPhone game

Posted: Wed Dec 02, 2009 9:02 pm
by alandale
Undercroft Web Page
Undercroft on the App Store

This is by far my favorite iPhone game. It's a 1st-person RPG, somewhat similar to Dungeon Master but with the major exception that it's turn-based. Five character classes to choose from, various skills and spells, and a nice variety of environments too. Lots of fun, and it took me almost 30 hours to complete (but I do tend to be slow).

Look closely at the loading bar for a nice DM reference.

Re: Undercroft iPhone game

Posted: Wed Dec 02, 2009 9:36 pm
by Gambit37
Wow, that looks pretty cool. Some lovely visuals there, and yes, a great little nod to DM on the loading bar :-)

Good to see you around again!

Re: Undercroft iPhone game

Posted: Thu Dec 03, 2009 12:46 pm
by linflas
this is *exactly* how i would see a RTC or DSB 2.0...

Re: Undercroft iPhone game

Posted: Thu Dec 03, 2009 1:05 pm
by Gambit37
Those screenshots have given me some good inspiration for new RTC wallsets too. I wonder how easy the one with the arches would be? Not sure what issues that has for obscured items and monsters, but I guess it should still work.

That wolf looks like the one you have in FoD Linflas!!! :shock:

Re: Undercroft iPhone game

Posted: Thu Dec 03, 2009 2:49 pm
by linflas
engine looks like some real 3D textured "planes" and 2D bitmaps for items and monsters (which is quite easy to code). if RTC or DSB had that kind of engine, we could have further distance view and making wallsets would be a piece of cake... i've seen similar games on Nintendo DS and pocket PCs such as ID software's "Orcs and Elves".
wolves are you know... wolves ;) i used google images to make the views, i guess they did the same.

Re: Undercroft iPhone game

Posted: Thu Dec 03, 2009 6:32 pm
by alandale
linflas wrote:engine looks like some real 3D textured "planes" and 2D bitmaps for items and monsters (which is quite easy to code). if RTC or DSB had that kind of engine, we could have further distance view and making wallsets would be a piece of cake... i've seen similar games on Nintendo DS and pocket PCs such as ID software's "Orcs and Elves".
wolves are you know... wolves ;) i used google images to make the views, i guess they did the same.
Nope, no actual 3D. I looked at the art files. It's 2D all the way, just like classic DM.

Re: Undercroft iPhone game

Posted: Fri Dec 04, 2009 12:01 am
by linflas
have you noticed the subliminal easter egg in loading sequence ? :D

Image Image

Re: Undercroft iPhone game

Posted: Fri Dec 04, 2009 12:10 am
by Gambit37
Yep, Alandale mentioned it and I spotted it :-)

Ful-Vi-Bro isn't a valid spell though! ;-)

Re: Undercroft iPhone game

Posted: Fri Dec 04, 2009 8:16 am
by ian_scho
It's a symbol of respect.

Re: Undercroft iPhone game

Posted: Fri Dec 04, 2009 8:53 am
by beowuuf
It gets you detained at airports.

Re: Undercroft iPhone game

Posted: Sun Jul 18, 2010 6:38 pm
by Sabreman
I'm a couple of hours into this and can only echo that it's excellent, and more than anything makes me pine for a DM port for the iPad. It's a lovely engine. DM would work so well on these devices.

Re: Undercroft iPhone game

Posted: Sun Aug 08, 2010 3:16 am
by cowsmanaut
if it works on the iphone, shouldn't it work on ipad too? same OS? or are you playing it on an ipad and just want DM also?

Re: Undercroft iPhone game

Posted: Wed Dec 01, 2010 12:32 am
by Gambit37