What's new:
- Added dsb_import_arch(file, root_name) to load in custom objects
- on_click now passes the coordinates clicked (relative to the object)
- Fixed a bug causing spinners to make objects disappear
- No "regen" for a monster generator now means it never deactivates
- Removed unnecessary idle time check in attack methods
- Added extra "location" parameter to on_throw
- Fixed a bug with multiple pitfalls
- Improved handling of nonfatal Lua errors
- Fixed still more bugs with size 2 monsters
See the test_dungeon for an example of how to use dsb_import_arch, loading the moneybox from moneybox.lua. (Feel free to use this moneybox in your own dungeons, too) This should make it easy to distribute and share new custom objects.
DSB Version 0.25
Moderator: Sophia
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