Search found 3 matches

by DrCoolZic
Thu May 14, 2026 11:49 am
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: [sck] release 1.3 is out and handles animations
Replies: 17
Views: 12049

Re: [sck] release 1.3 is out and handles animations

Right now, I don't have a clearly defined goal! I'm currently experimenting with Unity's game engine, so I wondered if I could make a DM-style game. But I realize that's probably very ambitious, since I didn't realize DM was this complex. As for using the dungeon.dat file, the idea would be to ...
by DrCoolZic
Wed May 13, 2026 10:29 am
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: [sck] release 1.3 is out and handles animations
Replies: 17
Views: 12049

Re: [sck] release 1.3 is out and handles animations

Bonjour Christophe,

Indeed, it's been at least 5 years since we last communicated... :shock:

To come back to the problem I am sorry because it works perfectly well. It's just that I hadn't taken the time to read the sck documentation properly. Indeed, in the case of CSB, the mini.dat file is a ...
by DrCoolZic
Tue May 12, 2026 4:42 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: [sck] release 1.3 is out and handles animations
Replies: 17
Views: 12049

Re: [sck] release 1.3 is out and handles animations

I'm trying to do exactly the same thing as @bebibridou (Unity/Godot game experiment), and I'm having exactly the same problem as him, namely that for CBS, the mini.dat file isn't being decoded correctly.

D:\Games\DM\Tools\sck@1.5.1@20110502.0\test>java -jar sck.jar extract mini.dat
INFO: Resource ...